S2E24 - Setting Sail To Whitestone

After the Dragonlord (Stan) assisted the team in gathering enough Mythril to gain access to Thomas The Engine's ship, convincing him to help with the Black Curtain, and convincing him to let us buy a ship from him, the Wild Guardians set out to sea for the first day of sailing on the open waters. Gathering all the party members from past, current, and future, the team has there sights on bright days in the open ocean.

The team has set there sights on the city of Whitestone, what will happen on the first day of travel on the open waters? Find out on this episode of AC Too High!

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S2E25 - The Blue Shadow

After the team set sail to Whitestone and disposed of some strange sea creatures, the team finds out just what sea life is like and the dangers it poses. What adventures and challenges have The Wild Guardians found themselves today? Find out on this episode of AC Too High!

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S2E26 - Adventures At Sea

As the Blue Shadow grows closer and closer to Whitestone, the party deals with the day by day activities of being at sea. The team shows its colors in spades and battle lines are drawn.

What will happen to the Wild Guardians this episode? Find out on the next episode of AC Too High!

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S2E27 - Welcome To Whitestone

In this episode we finally get to our destination of Whitestone. With the fog amist and our crew worried and nervous, The Wild Guardians embark on their next journey.

Will they find a place to stay? Will they solve the fog problem? Find out on the next episode of AC Too High!!!

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AC Too High's 1st Anniversary (2nd Update)

Its Coming Close To A Year!!!

This week we will be celebrating AC Too High's Anniversary by releasing the rest of this season this week! Especially during a time where things are scary and uncertain, we want to take your mind of it. Hope you enjoy and make sure to tune in to our YouTube channel this Friday for our Wildemount livestream!!!

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Campaign Setting by Matt Mercer Copyright 2019